“This shooter drives us into a whole new level of FPS games with a unique features like MAZAFAKAZ flying all around. Must have.”
gamespot.com
Mercenaries!
We are pleased to present the Hired Ops update, which includes new game mode, server improvements and balance changes.
In comments, we ask you to leave your feedback on new game mode. What you liked, what you did not like, what you would like to change or add.
New mode in #HiredOps - Team Skirmish
The goal of the mode is to eliminate enemy team or capture valuable cargo. The first team to win in 7 rounds wins the match.
Each round players start with random weapons and mods, and random modifiers can also be obtained during the game. The rounds are quick and dynamic and there are no respawns. Also, in Team deathmatch mode we have disabled the In-match Store and the influence of skills from global leveling.
The new mode is now available on three maps: Port5, Industrial Zone and Evacuation. A little later we will update the mode for other maps as well as add new maps!
In addition to the new mode, this update will bring an improved network code - the desynchs have been fixed for high ping players and the frequency of packets sent from server to client has been increased.
Changes in balance:
Other changes: