Mercenaries!
We are pleased to present a major update for Hired Ops, which includes two new game modes, three new locations, changes to balance and mechanics, and various fixes.
- The new modes in Hired Ops are "GunGame" and "GunGame DM".
They differ in the fact that the first battle is in a format of team confrontation. The aim of the match - to be the first to pass ten levels of weapons, and to complete the match by getting a knife kill. In the comments, please leave your feedback on the new modes.
![1](http://www.hiredops.com/uploads/filemanager/files/Patch_0_9_2624/1.jpg)
- Added new location - Tarkov Seaport loading complex, storing TerraGroup materials that had not had time to evacuate before the collapse. Location is available in TE, TC, GG and GG_DM modes.
![2](http://www.hiredops.com/uploads/filemanager/files/Patch_0_9_2624/2.png)
- Added new location - Old sawmill. Graphically updated version of everyone's favorite map from ContractWars, the map is available in TE and TDS modes.
![3](http://www.hiredops.com/uploads/filemanager/files/Patch_0_9_2624/3.png)
- Added new location - Bridge. Also graphically updated version of compact map from ContractWars, the map is available in modes TDS and TS.
![4](http://www.hiredops.com/uploads/filemanager/files/Patch_0_9_2624/4.png)
P.S Evacuation map is now available for battles in TE, GG and GG_DM modes.
Changed balance and mechanics:
- Mouse sensitivity now adjusts to change of optics magnification.
- Changed mechanics of spotting enemies: Sonar, Attention, Coordinator, controlled drones will spot enemies with mark "on screen" only for owners of perk, for allied players opponent will be spotted only on radar.
- Reduced spot time of Drone Scout (sniper's ultimates).
- Increased the duration of the destroyer's booby-trapped weapon to one minute.
- Saiga 12K - reworked animation, added view animation, replaced the rail.
- RPK-74 - replaced model, added view animation, improved recoil.
- ND7.5 - reduced spread, redesigned animation, added view animation.
- Obrez- reduced pellets scatter.
- KRISS - damage reduced to 43.
- Bison - damage increased to 54.
- Mepro M21 - sighting mark was redesigned.
- D-EVO - reworked scope logic.
- NERO - increased recoil reduction to -17%.
- HCO - accuracy bonus is increased to +10%.
- Limb armor (Sniper and Scout perk) changed basic limb damage reduction by -10%. Reduced maximum armor bonus to +20.
- Contact grenades - significantly reduced explosion radius.
Bug fixes:
- Fixed bug of first respawn without armor.
- Fixed bug with server freeze due to launching drones outside the game zone.
- Fixed bug with camera freeze leading to respawn problem.